A lightweight helper tool for game asset preprocessing – designed for Godot 4 and similar 2D game engines.
pip install 2dgamer_dev
After installation, the following commands become available:
Slice a sprite sheet into individual frames
2dgamer slice assets/spritesheet.png --output frames/
Pack multiple images into a single tilemap atlas
2dgamer pack assets/tiles/ --output tilemap.tres
Convert audio files to Godot-compatible OGG format
2dgamer convert audio/*.wav --format ogg
Requirements
-Python 3.8 or higher
-Pillow (installed automatically)
License
MIT